tag:blogger.com,1999:blog-12372961.post3080491034004353896..comments2023-10-23T09:32:29.335-07:00Comments on CLASSIC CONTROLLER: Twilight Princess Down, and no Addiction Treatment Required.Divisions - with Aaron Ekmanhttp://www.blogger.com/profile/00610517767286950769noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-12372961.post-47056534566896419172007-03-09T14:42:00.000-08:002007-03-09T14:42:00.000-08:00Very informative... you're a born writer when it c...Very informative... you're a born writer when it comes to this shit.... Should look for a freelance job with a online mag or something....Jason Harmanhttps://www.blogger.com/profile/10091861064539229185noreply@blogger.comtag:blogger.com,1999:blog-12372961.post-9066571432861590482007-03-07T22:56:00.000-08:002007-03-07T22:56:00.000-08:00Hey man. Thanks for the link. Had already read som...Hey man. Thanks for the link. Had already read some reviews of Harrison's speech at GDC. Everything I've read has been positive. <BR/><BR/>All that stuff he promo'd sounds great. I'm still quite skeptical about it taking off, and there's a number of good reason's for that. <BR/><BR/>First reason... The Wii is suffering from one of the same problems Sony is right now - that being a shitload of crappy games. Other than the new Zelda, I haven't bought shit. What's helped Nintendo limp through the initial dry spell is their ability to have so many extras available right at launch. They had the whole Mii thing up and running day one, even though it doesn't seem to be nearly as ambitious as what Sony has planned, it was ready to go immediately, and can only be improved. Additionally, Nintendo has released at least one new channel per month, and a host of new kick ass retro games on their virtual console every couple of weeks. Like I said, I've bought only one Wii title so far... but I've got five downloaded onto my VC. It's not enough to keep the Wii successful for long, but it's enough to keep people placated until the next wave of quality titles is released.<BR/><BR/>Sony has crap titles... and that's about it... except for some promises coming out this fall. On top of all that, they aren't selling consoles. And I haven't the space to get into why that is, but price is a huge component. They're really walking on the edge here. What they've announced sounds great... but things always sound great during the initial unveiling. Then cost factors set in... stuff gets cut due to budget and timelines, and next thing you know, you're explaining to industry journalists why you couldn't deliver what you presented back last March.<BR/><BR/>On top of all that, regardless of how fantastic Sony's plan for "home" is, it won't catch on if the PS3 isn't owned by a significant portion of the market. And right now, they're in a distant third with no substantial price drop in sight.<BR/><BR/>Even worse, when you cut through the spin... everything I'm hearing from Sony about this new "home" concept sounds like one gigantic user-fee based scheme infested with advertisements as far as the eye can see. <BR/><BR/>"Want an extra room in your new virtual home to house all your virtual gaming trophies? plug in your real-world credit card number and for $9.99USD, we'll have that addition completed in seconds."<BR/><BR/>EA pioneered this pay-as-you go formula with a number of their sports titles. It bombed for obvious reasons. Sony says the base unit will be free. Let's see how many of the add-ons aren't.Divisions - with Aaron Ekmanhttps://www.blogger.com/profile/00610517767286950769noreply@blogger.comtag:blogger.com,1999:blog-12372961.post-50915050876767461592007-03-07T20:44:00.000-08:002007-03-07T20:44:00.000-08:00Not related to your post except in terms of video-...Not related to your post except in terms of video-gaming and your crusade against Sony:<BR/><BR/>http://games.slashdot.org/article.pl?sid=07/03/07/209213Jason Harmanhttps://www.blogger.com/profile/10091861064539229185noreply@blogger.com