Jun 28, 2007

Bullet Hell

Got this link from Kotaku. It's the final boss scene for the new Japanese arcade shooter by Cave, called: MushiHimeSama


I've never seen a shooter so retarded-difficult as this appears to be in its final boss stage. Shooters are going to have to start moving away from the bullet-hell formula, and maybe back towards the Gradius, R-Type style, because really... where could they possibly go from here?

But more importantly, when is Cave going to work with a company like Treasure, and port this insanity to the Dreamcast?

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